In late 2015 I used 3D modelling software Maya (by Autodesk) for the first time to model and animate a scene. The attempt is primitive, but the steps allowed me to gain an understanding of 3D modelling techniques, terminologies and the steps required to present a rendered deliverable.

My planet scene used textures, animated paths of objects and camera, lighting and a Skybox. The final addition was published to YouTube with an accompanying soundtrack added via Adobe Premiere and can be viewed below.



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